Human Services Excursion

  • Learn to identify and respond to the most common customer states and assess your communication skills against customer acceptance vs. customer loyalty criteria
  • Make an imaginary stop by a thriving resort, check out the competition, and design a blueprint for continued success
  • Learn group problem skills and solve a "real-time", action packed, and fun filled problem
  • Create a vision of success

Travel Itinerary

Passengers: Customer Service Providers
Trip Destination: The Isle of Customer Service
Trip Expectation: Customer Retention & Employee Satisfaction

Travel Time: 4.0 hours
Stops: 1 | 2 | 3 | 4 | Final Destination

 

In-flight Video and Tourist Attractions

Learning Objective
At the end of this segment, participants will be able to:

  • Identify the four most common customer states

Learning Activities:
Instructor Led & Low Hanging Fruit
Instructor Led & The FruitStation

Frustration: Like pineapples, people come in many varieties
Inconclusive: Like coconuts, some people require direction
Tough: Like the pomegranate (Indian apple) fruit, some people can be unyielding on the outside
Stationary: Like the fruit cart, some people prefer to stay put

Stop I - Dudley's International Resort

Learning Objective
At the end of the stop, participants will be able to:

  • Create a corporation profile that identifies its strengths, weaknesses, opportunities, and threats.
  • Design initiatives that will enable the business to thrive in a competitive environment.

Learning Activity
Team Work: Problem solving simulation

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Stop 2 - Meals on Wheels

Learning Objective
At the end of the stop, participants will be able to:

  • Integrate their own retooled communication skills.
  • Assess customer acceptance
  • Communicate customer loyalty requirements

Learning Activities
Instructor Led - Purpose, Wants, Expectations
Instructor Led - Human Satisfaction Continuum, Moments of Truth

Team Work: Zone of Acceptance - Change Agent Relays

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Stop 3 - SUV Motors

Learning Objective
At the end of the stop, participants will be able to:

  • Design and deliver dialogs that exceed customer expectations

Learning Activities
Instructor Led - Scooter Model and Mind-Talk

Team Work: Service provider - Real play script rewrite

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Stop 4 - Hidden Treasure Mines

Learning Objective
At the last stop, participants will be able to:

  • Identify what skills they all bring to the table!
  • Work together as a team to solve a common problem
  • Plan and demonstrate the requirements of a Human Services Provider

Learning Activities
Team Work: Lost Gold

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Final Destination -
Isle of Customer Satisfaction

A visionary exercise that ties it all together. Including memorabilia from the journey that is also a take-away keepsake.

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